In the middle of a desolate land, you have two urgent tasks until sunset: collect materials and transform an empty area into a stronghold.
During the day, you break stumps and barrels to get wood and metal, which then become your means of defense. Crates and iron barriers slow down the horde, iron spikes pierce those who step on them, wooden ones impede movement, mines explode, a bear trap captures one for ten seconds, a stake thrower launches stakes in all directions, and turrets fire automatically, illuminating the darkness.
Then the undead arrive: walkers, runners, brutes, spitters, bats that fly over any wall — and from the fifth night, the old one emerges from the shadows. Each night brings more enemies, they become stronger and more aggressive, but you evolve too: a shotgun, a submachine gun, new structures, heavier bullets.
The night doesn't end with the last enemy, it stops by the clock — survive until dawn and the sun will destroy the rest, giving you a chance to choose an upgrade. A playthrough ends only in death — an unfinished game awaits on the title screen.
How to play
Keyboard and mouse controls:
- Move with W, A, S, D or the arrow keys. Aim with the mouse and shoot with LMB — hold it to keep firing as soon as the weapon reloads.
- Switch weapons using keys 1, 2, and 3 once you've acquired them.
- Press E to open the build menu. Select a card, and the structure will follow your cursor. Place it by clicking on tiles one after another without having to pick it up again. Clicking LMB on an existing structure tears it down and refunds its full price. The edge of the field is marked with a red band — no structures can be placed there, as that's where the horde comes from.
- F brings nightfall immediately; use it wisely, as the rest of the day will be lost. Press Escape to close any open window.
At night, no building is allowed, and no zombies appear during the day. Resources come only from stumps and barrels — shoot them to collect what falls while there's still light. You have three hearts, and losing each one means losing a third of your progress.