As a prospector in the deserted area, you're equipped with a detector and a shovel, a backpack, and a sawed-off shotgun on your belt. The detector emits signals — there's hidden loot underground: gold, antiques, components, and weapon designs. Unearth it and haul it to your cabin; the spoils are yours if you return safely.
The woods and swamps harbour dangerous creatures. During the day, you can evade them, but at night, their red eyes appear beyond the lantern's glow, and the cabin door trembles under their assaults. Craft a double-barrel shotgun, nail gun, and laser gun at the workbench, manufacture ammo, fix your machete. Trade your findings with the Junk Dealer for gunpowder.
Inside the game:
• 50 locations across two maps — autumn wilderness and frozen Northern Land with harsh weather conditions;
• underground bunkers, boss dens, and strangers on the road;
• 50 trinkets in 10 collections, daily missions, glory ranks, seasonal events;
• day and night cycles, rain, snow, cloud saves.
How to play
Controls: on a computer — WASD for movement, Shift for running, mouse for aiming, left click to shoot, E to dig, enter or hold to open, Q to switch weapons, R to fire a double-barrel shell, 3 for painkillers, 4 and 5 for grenades, Tab for backpack, Esc to pause. On a phone — left finger for moving, right finger for aiming and firing, buttons on the right for digging, switching weapons, healing, and throwing grenades.
How to play: the detector's beeping gets faster the closer you get to the cache. Once you find the spot, start digging. The main treasure at each location is a map fragment that unlocks the next area. Bring the loot to the chest in the hut for evacuation, and it will be stored in your stash permanently. If you die, you lose your backpack, but your equipment remains with you.
Shooting and digging create noise that attracts creatures. The hut provides temporary safety, but they can break down the door. Use five grenades to blast open the bunker hatch and reach the vault below.