In Neon Geometry, a cheerful yellow cube zips through a neon-lit landscape — and it sure can't stop on a dime! Assist it in reaching the finish line: one tap equals one leap, but beware — any spike, hole, or wall is ready to pounce at the first slip-up.
The game boasts nine levels that escalate from a gentle start to full-blown madness, each introducing fresh challenges: springboards catapult you higher than a standard jump, orbs grant an extra mid-air leap, portals invert gravity — suddenly you're skating on the ceiling — and in rocket mode, you must navigate twisted passages.
Each level conceals three stars, demanding more than just crossing the finish line to collect. Gather all 27 and ascend to the leaderboard's peak!
Checkpoints are enabled by default, making the game kid-friendly: after a crash, you resume from the last checkpoint rather than restarting. Prefer a classic challenge? Disable them in the menu and conquer the level in a single attempt.
How to play
To jump, use a tap or a space bar. The cube moves automatically — your task is to make it jump at the right time to avoid spikes, pits, and walls. One mistake results in a confetti burst and a restart.
A yellow platform serves as a booster, launching the cube higher than a regular jump. Passing through a yellow orb grants an additional jump — tap while the cube is going through it.
An orange portal inverts gravity: the cube will fall upwards and move along the ceiling, with jumps directed "downward". A blue portal restores everything to normal.
The pink portal turns the cube into a rocket — hold the button to ascend and release to descend. Guide the cube through the tunnels without touching the sides.
Flags act as checkpoints — after an error, you resume from the last one. Each level hides three stars that are counted once you reach the finish line. Collect all 27!