The playing field is being covered by a living wall that rises up inexorably, forming gaps that need to be closed with falling elements. Your task is to stop the wall from advancing by fitting the pieces into the openings and preventing them from reaching the upper boundary.
The game mechanics blend the classic Tetris concept with continuous tension: blocks descend from above, and you maneuver, rotate, and speed them up, opting for cautious positioning or daring, swift choices. You earn extra points for filling the gaps, and the tempo steadily escalates.
Main modes include:
- A campaign with levels and missions, where the challenge grows progressively.
- Bonus levels with a time limit, requiring you to rack up the highest score possible.
Key features: a climbing wall with voids, emphasis on filling gaps, a star system for finishing levels, an increasing pace, high scores, and brief, intense gaming sessions.
How to play
Fit the pieces into the gaps to form unbroken lines. The wall at the bottom rises inexorably, so you must act swiftly. If the playing field fills up, the game is over.
Controls on PC:
← / → or A / D — move the piece left or right;
↑ or W — rotate the piece;
↓ or S (hold) — speed up the fall;
Spacebar — drop the piece immediately.
On a phone:
touch the field — rotate;
swipe left or right — move;
swipe down — accelerate the fall;
sharp downward jerk — instant drop.
Strategies: start by sealing hazardous gaps near the wall, then complete the lines. Holes, «pockets» and sequences of lines will earn you more points. In the campaign mode, each level has its own objective (points, lines, or time), while bonus levels challenge you to score as many points as possible within a set time limit.