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About game
In Wonderland Solitaire, arguments are settled with cards instead of words!
Alice has returned to Wonderland, where everyone's eager for a debate. Each card you place in the foundation weakens your opponent's resolve. Completing a suit makes them more pliable, and clearing the tableau makes them give in.
Meet fifteen characters from the book, each with their own tale: the White Rabbit, who misplaced his deck; the Caterpillar; the Cheshire Cat; the Mad Hatter; the Gryphon; the Jabberwock; and the Queen of Hearts.
Earn XP for every card played and level up to gain skill points. Choose from nine skills in three branches: the Path of Curiosity changes the rules, the Path of Valour boosts the value of each card, and the Path of Wisdom speeds up levelling. Drink Me places an Ace in its foundation before your first move, while Rabbit Hole allows any card to fill an empty column.
How to play
The objective is to fill four Foundation piles — one for each suit, from Ace to King. Each card placed there weakens your opponent's resistance. Once their bar is empty, you win the level.
On the table, there are seven columns. Cards are placed on top of the next higher rank of the opposite colour — for example, a black six goes on a red seven. You can move an entire sequence at once. An empty column can only accept a King — unless you've learned Rabbit Hole, then any card will do.
Click the face-down deck to reveal a card and add it to the discard pile. When the deck runs out, click again to reuse the cards.
Move cards with your mouse or finger. Right-clicking on a top card will automatically move it to the Foundation if possible — the fastest way to resolve disputes.
Each card in the Foundation earns you 1 XP. Accumulating XP raises your level, and each level earns you a skill point. Skills within a branch unlock in order.