Koko the koala set off on a mission to Earth: to create a farm and organize the inauguration festival of the Koala Federation.
To complete tasks, Koko plants seeds, waters them when needed, and collects crops for in-game coins. If Koko waters several plants in a row, a combo bonus is awarded. Produce can be sold through the Federation order board, which helps unlock up to eight plots. Coins can be spent on upgrades and unique skills at Zip's shop.
While Koko is away, chicken coops, cow sheds, and pig pens continue to operate, accumulating eggs, milk, and truffles. Each unlocked element, cleared rock, and donation contributes to filling the festival meter. Once the donation box is full, the festival starts.
After the festival, you can sell the farm, keep two heirlooms, and begin a new season with an advantage over the previous one.
The game is controlled with a single tap, available on phones and computers, supports 14 languages, and automatically saves progress.
How to play
To move Koko, just tap the screen — he'll go wherever you touch. Whether it's a field, a building, or Zip, Koko will head there and get to work, making gameplay simple and straightforward, mostly just one tap at a time. On a phone, you can also press and drag to steer him, similar to a thumbstick. If you're using a keyboard, use WASD or the arrow keys.
Purchase seeds from Zip, lead Koko to an empty plot, and plant them. Each new crop needs water once: tap it to water. Water a second crop quickly for an Amazing bonus, a third for Legendary, boosting every crop in the chain.
After harvesting, tap the shipping crate to view the Koala Federation orders. Select Load on an order, then Ship once a card is full. Coins arrive when the boat docks.
Don't forget to feed the animals — chicken coop, cow shed, and pig shed. They produce goods on a timer, even when you're away. Collect the goods when you return.
Donate finished products to the box by the road to fill the festival meter. Once all requirements are met, the festival begins!